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Subject Started by Replies Views Last post
Mapping / Skinning REAL REAL Basics Negalith 12 618 February 10, 2007, 09:24:16 PM
by JFK
Custom Content Guides MikeLM9215 1 226 February 06, 2007, 01:29:07 AM
by Clannach
Simple things to keep in mind when making skins Negalith 0 190 October 10, 2006, 08:14:30 PM
by Negalith
Old School Poisons Negalith 2 237 June 09, 2009, 02:43:17 PM
by Daijin
Add wing and tail nodes Negalith 1 189 August 03, 2007, 01:16:14 AM
by Ramas Obarskyr
another resource for 3dMax users imtherealthing 0 62 June 27, 2007, 07:16:55 PM
by imtherealthing
NWMAX @ DLA forum Help imtherealthing 0 56 June 25, 2007, 09:06:33 AM
by imtherealthing
Cliafifying dead and knockdown animations Negalith 0 48 June 19, 2007, 07:45:15 PM
by Negalith
Make some model parts not show in game Negalith 0 46 June 11, 2007, 09:48:16 PM
by Negalith
Some appearance 2Da definitions Negalith 0 45 June 10, 2007, 09:23:55 PM
by Negalith
Changing animation keys from one object to another Negalith 1 71 June 03, 2007, 10:12:21 AM
by Ramas Obarskyr
How to avoid/fix "Transparent Skins" urknighterrant 0 104 April 05, 2007, 11:56:28 PM
by urknighterrant
Basic Appearance 2da structure and how to create an entry « 1 2 » Ramas Obarskyr 20 367 March 19, 2007, 03:21:46 PM
by Ramas Obarskyr
Basic GMAX information Screens Tutorial « 1 2 » ATOM 16 430 February 20, 2007, 01:53:58 AM
by ATOM
Actual resources palafoxx 5 219 February 12, 2007, 07:33:21 AM
by ATOM
Putting together a hak set. SHO-VA 1 123 December 12, 2006, 02:42:14 PM
by ATOM
Creature Variables Big Shoe 3 154 December 03, 2006, 10:21:44 AM
by ATOM
Strike this Pose.. again & again & again Negalith 1 117 October 17, 2006, 03:59:22 AM
by ATOM
Linking model parts Negalith 0 88 October 11, 2006, 09:06:13 PM
by Negalith
Animation Action guide Negalith 0 91 October 11, 2006, 04:55:04 PM
by Negalith
Pages: [1] 2
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